Mostrando entradas con la etiqueta Terrain. Mostrar todas las entradas
Mostrando entradas con la etiqueta Terrain. Mostrar todas las entradas

UE4 - Tech Art Demo 2018

This is a brief summary of some of the tools and utilities I developed during my work at Holosphere VR.
Most of it was done using UE4.



Kind regards,


UE4 - Meditation project for HolospherVR

I'm proud to show this cinematic for a project done at Holosphere by our great team!
I worked in most of the foliage props, shaders and optimization, as well as some VFX and the whole cinematic too!


UE4 - Terrain, water and foliage practice

I have recently finished this environment I started as a practice for learning UE4 terrain system and foliage.
I have learnt loads and I am quite happy with the results!











Playing with Phyre!


Hi everybody!
This is a quick upload on a scene I did in Phyre Engine to test out a stylized artstyle for our game!
It is inspired in a Firewatch promo image and a model I saw made by timvizesi (https://sketchfab.com/timvizesi).
I hope you like it :)
Juan.









Island render

Thisis just it,a render Idid of an island.
The trees are billboards, and both the water and the island are noise generated heightmaps.

Season 4 of Talking Tom and Friends Finale is here!!

We have finally launched the last episode for this season! I am very happy to be working with such an amazing team with people coming...